Crystal Paladin (12/06/2008)

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Crystal Paladin (12/06/2008)

Post  AlphadiosThe2nd on Thu Jun 12, 2008 10:09 pm

CRYSTAL PALADIN



NAME: Crystal Paladin
MANA: 4
POWER: 5000
RULE TEXT: - Evolution- Put on one of your Liquid People.
- When you put this creature into the battle zone, return all creatures in the battle zone that have “blocker” to their owners’ hands.
FLAVOR TEXT: -
SET: DM-2 Evo-Crushinators of Doom
RARITY: Super Rare
CIVILIZATION: Water
RACE: Liquid People
TYPE: Evolution Creature
REG. NO.: S2/S5

Overall Rating: 8.5/10

This is quite a water’s favourite, so I’ll keep an eye if I get a second one, since I use Water…

POWER: Crystal Paladin’s power is perfect for its effect and mana and everything else and it’s cheaper except for Spinslicer. What’s more, 5000 can only be killed by few destruction spells, and it is already very high for water, with 12000 being highest in English (King Tsunami !) and 15000 (Gigablizzard and Petelgius) in Japan.

CIVILIZATION/RACE: Liquid People have TONS of support and can be used in many decks. Together with Leviathans, they make an excellent water deck. Just watch out for Terror Pit from Darkness and Light’s Holy Awe…
What’s more you’ve got a Lancer, which means COMBO…COMBO…COMBO!!!!!!

EFFECT: This is the good part. Returns all blockers when it is summoned and the evolution-means-no-summoning-sickness part is really combo-ish. Basically it’s a rush Scarlet that bounces instead of destroys, and has half the mana for 2000 more power! This only means one thing… ONE-TURN-UNBLOCKABLE!!! Being invincible if used on last turn means a good reason to stock up on Aqua Hulcus and Aqua Guard (although the latter has combos with simple-yet-powerpacked Spinslicer!)

The Good: Virtually unblockable on inaugural meet with opponent!
The Bad: No Double breaker!!!!!!! >.<
The Ugly: Lancer-killable guy, so bring along your own Lancer; also, never use blockers before that!
Artwork: 8/10 Looks like honeycombs but someone from my class said it was a flower!
Limited: 8/10
Effect rocks but gotta watch your actions.
Constructed: 9/10
Opponent pwned with it alone and destroyed with Lancer. Well, save the best for the end…
Overall Rating: 8.5/10


Last edited by AlphadiosThe2nd on Sun Jun 15, 2008 2:30 pm; edited 1 time in total
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Re: Crystal Paladin (12/06/2008)

Post  Ahmed_Tariq on Fri Jun 13, 2008 12:13 am

A nice article. I would give it a 7.5. Good job!

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Re: Crystal Paladin (12/06/2008)

Post  nickngyuheng on Fri Jun 13, 2008 12:17 am

Good effort, Alphadios. I rate it 8/10. Try to analyze the card's effects a bit more next time, ok? Very Happy

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Re: Crystal Paladin (12/06/2008)

Post  AlphadiosThe2nd on Fri Jun 13, 2008 12:20 am

thanks. at the moment there's no sample deck yet, if you're wondering. Smile
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Re: Crystal Paladin (12/06/2008)

Post  Ahmed_Tariq on Fri Jun 13, 2008 12:24 am

AlphadiosThe2nd wrote:thanks. at the moment there's no sample deck yet, if you're wondering. Smile

Will there be 1?

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Re: Crystal Paladin (12/06/2008)

Post  nickngyuheng on Fri Jun 13, 2008 12:45 am

lol. Maybe you could post your water deck which you have shown me. Very Happy

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Re: Crystal Paladin (12/06/2008)

Post  AlphadiosThe2nd on Fri Jun 13, 2008 9:53 am

Above message edited.
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Re: Crystal Paladin (12/06/2008)

Post  dark_boy on Sat Jun 14, 2008 1:56 pm

nice ! 9/10 for everything.
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Re: Crystal Paladin (12/06/2008)

Post  AlphadiosThe2nd on Fri Jun 27, 2008 11:00 pm

thanks a lot. the card itself is one of the coolest evos since dm-02, and still remains one of my favourites in blocker-removal or bounce decks, but always remember that it can make or break a game.
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Re: Crystal Paladin (12/06/2008)

Post  nickngyuheng on Sun Jun 29, 2008 10:17 pm

Exactly. Are you STILL going to put in a sample deck of Paladin?

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Re: Crystal Paladin (12/06/2008)

Post  AlphadiosThe2nd on Sun Jun 29, 2008 10:42 pm

nickngyuheng wrote:Exactly. Are you STILL going to put in a sample deck of Paladin?

actually, refer to Crimson Mega Dragoon for a possible sample deck. I really can't help but Crystal Paladin just doesn't suit a deck of its own. For example, if you use a Liquid People deck - which is obviously infested with Aqua Guards and blockers - you probably will bounce your own side; that's not too desirable. Surprised
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